Empyre: Lords of the Sea Gates
N/A
PC

Empyre: Lords of the Sea Gates

Released: Oct 4, 2017
Series:
Empyre
Genres:
Role-playing (RPG) Squad Management Strategy Tactical Turn-based
Themes:
Fantasy Historical Non-fiction Science fiction
Perspectives:
Bird view / Isometric
Game Modes:
Single player
Description from Steam STEAM

Overview In 1899, the coastal cities of the world flooded. In New York City, most people left. But some didn’t. Those people banded together into groups forming their own City-States. Italian immigrants in Little Italy formed the Mano Nera City-State, the police and government workers became the Tammany City-State and so on. Determined to survive and even thrive in this hostile environment, they turned to the sea for sustenance. What they could not provide themselves, they traded for with the “Mainlanders”. Fresh water pumped into the city through pipes. One day, the water stops flowing through the pipes. As the city watches it’s water reserves run lower and lower, it is you who will attempt to save them… Features Superb Story: Our game was penned by distinguished author and cartoonist Paul Noth. Neo-Victorian Setting: Steam technology has dominated all technological advances. Authenticity: Many aspects of 19th Century “Gilded Age” New York can be found in-game. Fast Tactics Combat System: Plan your attack in peace and then execute it in Real Time. Art of Barter System: Barter weapons for weapons with traders. No money allowed. Nerve System: Nervous characters will at times fail you. But there are medicines for that. Archetypes: Choose from four different archetypes to find the one that best fits your playstyle. Professions: Characters will have 19th Century Professions that modify their statistics. Customization: Choose your perks and upgrade your skills. Unique Weapons: Weapons are modified to fit a Steam powered world. Or created from scratch. Medicinal Items: Genuine Medical products, many of which contain poisonous substances. The Game Empyre: Lords of the Sea Gates is a Role-Playing Game in the Classic sense. Our goal was to provide you with the familiar experience of looting, questing, character progression and more just like the old school games did. Aside from the graphical upgrade to the present day, we also wanted to forge our own path in the way we tell stories and the world we create for you. The 19th Century has a wealth of experiences to draw from that you don’t typically see in most games. That gives us a chance to give you something new. To give a few examples: Successful politicians were those with the largest gang of thugs and control over the Polling Stations. Workers Unions were coming of age around this time with frequent strikes and many times, strikebreakers. In gambling dens, dogs would fight rats. This is a sampling of some of the ideas we worked with in telling our stories. We also wanted you to feel that our world has a sense of Authenticity. In a flooded, Neo-Victorian version of New York, that sounds a little far-fetched. Yet, we did our research. You will meet real life figures from the era: Monk Eastman, Mock Dock, Silent Charlie Murphy. You will visit real life locations: The Tombs Prison, the Brooklyn Bridge. You will consume real life medicines when your party is in trouble: Goulard’s Extract, Hunt’s Remedy, Shoo-Fly Powder for Drunkenness. That is if you trust Victorian era medicine... There is #nowatertodrink . Please send help!

Description from IGDB IGDB

"Featuring a top-down isometric presentation, Empyre: Lords of the Sea Gates will rekindle old-school PC RPG fans with feelings of some of the classic story driven RPGs of the 90s. While the combat should feel familiar to veteran players, there’s a new twist in that the game uses a hybrid Real Time/Turn-based System. Players can enter a “Planning Mode” where they choose actions for each character in their party while combat is paused, and when entering into the “Action Mode” all characters will perform simultaneously, giving players complete control over their party while presenting a streamlined combat system that eliminates waiting for each character to act in sequence."

Storyline IGDB

“New York City. 1911. It's been twelve long years since the waters came. Most people left. Headed inland to make a new life for themselves. But the brave and hardy few stayed behind to eke out a living in this new world of ours, one day in the hope that they may reclaim the land once the waters leave. But nothing has changed. Folks have settled into a new life, a new routine and a new way of living. Now a new threat looms. May we have the strength to survive this too.” From the diary of Samuel Webb dated September 25th, 1911

Basic Info
Release Date: October 4, 2017
IGDB ID: 47518
Additional Information
Release Date: October 4, 2017
IGDB ID: 47518
Series: Empyre
Платформы 1
PC
Genres 5
Role-playing (RPG) Squad Management Strategy Tactical Turn-based
Themes 4
Fantasy Historical Non-fiction Science fiction
Player Perspectives 1
Bird view / Isometric
Game Modes 1
Single player
Developers
Coin Operated Games

No description available

Publishers
Coin Operated Games

No description available

Keywords
game 38048 be 24685 world 21802 play 21097 player 17513 new 16891 character 16396 feature 15873 base 15453 use 15100 story 14536 make 14384 time 14243 action 13662 find 12717 fight 12555 set 12525 role 12250 unique 11942 own 11404 out 10969 system 10915 experience 10848 power 10813 way 10761 different 10679 create 10589 combat 10402 skill 9888 turn 9475 become 9243 life 8747 weapon 8610 choose 8556 control 8462 item 8079 quest 7463 help 7417 even 7236 year 6795 come 6746 attack 6701 live 6448 change 6378 complete 5898 land 5816 upgrade 5814 allow 5778 save 5646 run 5583 work 5542 give 5523 day 5439 survive 5386 mode 5317 people 5301 long 5276 art 5167 large 5148 city 5126 real 5094 see 4996 version 4816 want 4676 meet 4550 leave 4474 turn-base 4449 best 4424 together 4411 classic 4400 path 4283 environment 4205 form 3853 party 3696 tactic 3575 fast 3536 drive 3489 group 3460 old 3418 provide 3276 plan 3270 don 3245 state 3213 advance 3104 location 3098 enter 3040 feel 2822 loot 2762 stop 2755 goal 2685 contain 2660 strength 2625 draw 2520 hunt 2497 steam 2446 trade 2411 tell 2396 present 2369 hard 2363 wait 2288 school 2147 send 2134 chance 2129 determine 2125 top 2105 age 2098 hope 2090 forge 2032 technology 2030 head 1980 in-game 1960 attempt 1933 progression 1903 stay 1854 threat 1848 sound 1829 twist 1823 watch 1817 september 1770 visit 1752 money 1707 act 1673 strike 1655 please 1636 perform 1595 fan 1570 claim 1567 peace 1529 water 1522 date 1508 fly 1423 lord 1373 era 1342 sea 1337 brave 1333 research 1313 low 1312 example 1281 fresh 1189 sense 1134 figure 1133 top-down 1104 hostile 1102 band 1030 familiar 1023 trust 964 fail 961 aspect 932 century 925 fit 917 idea 909 station 904 consume 874 gate 771 dominate 762 old school 736 thrive 735 eliminate 713 product 689 reclaim 686 successful 686 dog 684 modify 682 perk 682 trouble 675 flow 663 hybrid 656 isometric 655 wealth 652 rat 633 author 613 police 594 execute 575 sequence 567 prison 560 government 552 veteran 517 gang 504 settle 424 statistic 422 typically 399 profession 366 simultaneously 366 technological 363 overview 358 pause 355 folk 344 worker 344 loom 325 scratch 321 bridge 318 routine 302 silent 291 trader 278 twelve 268 aside 265 gamble 262 extract 255 graphical 248 tomb 247 presentation 246 pen 234 italian 227 neo 224 frequent 223 new york 219 medical 218 medicine 218 flood 210 archetype 199 union 196 reserve 195 monk 194 streamline 191 pump 185 story driven 178 paul 167 den 157 19th century 131 distinguish 127 remedy 125 substance 121 politician 117 diary 111 coastal 108 sample 102 dock 99 genuine 98 victorian 90 poisonous 86 barter 84 rekindle 84 nerve 83 italy 81 fetch 79 thug 77 pip 74 mock 62 authenticity 50 samuel 50 superb 50 nervous 42 powder 42 coming of age 38 immigrant 35 hardy 34 murphy 32 inland 26 1899 25 poll 24 sustenance 24 cartoonist 23 medicinal 21 gild 20 brooklyn 19 york 16 eastman 11 shoo 6 webb 4 drunkenness 0 found 0 like 0