Space Wreck
N/A
PC

Space Wreck

Released: Oct 10, 2023
Genres:
Grid-Based Role-playing (RPG) Squad Management Turn-based
Themes:
Indie Post-apocalyptic Science fiction
Perspectives:
Bird view / Isometric
Game Modes:
Single player
Description from Steam STEAM

Inspired by classic Western isometric RPGs, this is hardcore role-playing game set in space 20 years post-major conflict over asteroid mining. Built on classic RPG fundaments Post-apocalyptic space exploration. Focus on role-playing (...sometimes to the extreme !). It's ok to fail - because there are many ways to solve every problem. Completely optional combat . Role playing This is the most important part of the game - you can play whatever character you wish, play however you want to. You can be smooth talker , sneaky hacker or brawling bully ; or something else - it's your choice: distribute the points in character creation and make decisions when playing . But once the character has been created, be ready for not only abilities but also limitations . For example, characters with low CHARM value will find that often NPCs won't even talk to them because of how repulsive they are; or speech - if low, that means you are a shy introvert, unable to initiate the dialogue yourself. Lacking computer skills ( scitec )? You accidentally crash terminals when trying to use them. Low tinker ? Tools might break in your inept hands. Sometimes even too much is not good - too strong ( PHYSICAL ) and you cannot squeeze into vents thus unable to make use of some shortcuts. And so on - your character stats will significantly affect your gameplay style . Multiple solutions There are always multiple ways to solve problems ( quests ), usually tied to your character's skills and abilities - play to your character's strengths, and work around its weaknesses. For example, if you cannot convince someone to help you, hack his computer and blackmail him. Or just straight-up pickpocket the guy - all items are always realistically placed in NPC inventories. Note: there are usually 3-8 ways to complete a quest in the game. They can trigger related events in the near future or lead to a different ending in the end slides. Choice & Consequence Your actions, and your decisions matter to the game world . Make an enemy, you may need him/her later on. Opt for an easier solution to the current problem and you might have to deal with a bigger problem later. In the end, you will get a unique game ending showing you the future fate of your character and those who he/she impacted through gameplay. Non-linear world You have an objective but how you approach it - it's up to you; the game map is as open to you as reasonably possible (it's a stranded spaceship after all) and there is no single true path to the end. If you know where to go, and what to do - you can try to sequence break the game. Combine that with multiple solutions to every quest and you've got freedom to spare. Optional but unlimited violence You can complete the game without killing anyone. In fact, combat is completely optional . But if you want to fight - there are no immortal or 'essential' NPCs - everyone everywhere has a finite amount of HP and is fair game. Turn-based combat The game features old-school tactical turn-based combat with grid-based movement, action points and dice rolls.

Description from IGDB IGDB

A Fallout-inspired post-apocalyptic RPG in space with an extreme focus on role-playing. Inch wide, miles deep - intentionally short yet surprisingly deep and branching adventure with multiple gameplay styles. Combat 100% optional.

Basic Info
Release Date: October 10, 2023
IGDB ID: 122417
Additional Information
Release Date: October 10, 2023
IGDB ID: 122417
Платформы 1
PC
Genres 4
Grid-Based Role-playing (RPG) Squad Management Turn-based
Themes 3
Indie Post-apocalyptic Science fiction
Player Perspectives 1
Bird view / Isometric
Game Modes 1
Single player
Developers
Pahris Entertainment

No description available

Publishers
Pahris Entertainment

No description available

Keywords
game 38048 be 24685 world 21802 play 21097 player 17513 character 16396 feature 15873 base 15453 use 15100 adventure 14593 make 14384 action 13662 find 12717 enemy 12654 fight 12555 set 12525 role 12250 unique 11942 way 10761 different 10679 create 10589 combat 10402 build 9952 skill 9888 turn 9475 get 8930 know 8866 choose 8556 ability 8197 item 8079 go 7710 quest 7463 place 7453 help 7417 even 7236 style 6795 year 6795 need 6461 open 5990 complete 5898 choice 5875 end 5784 work 5542 design 5376 lead 5334 good 5205 event 5044 try 4901 part 4896 map 4839 late 4742 point 4738 deep 4732 want 4676 classic 4400 multiple 4356 path 4283 combine 4088 strong 4050 inspire 3957 single 3841 hand 3789 focus 3761 solve 3705 old 3418 exploration 3323 option 3294 tactical 3273 future 3254 fate 3253 space 3185 break 3132 kill 3118 computer 3048 decision 2900 amp 2897 task 2855 mean 2833 show 2829 win 2774 easy 2662 damage 2649 strength 2625 always 2615 ready 2505 true 2455 stats 2410 big 2407 possible 2308 short 2217 school 2147 deal 2101 tool 2028 wide 1946 NPC 1920 similar 1886 affect 1817 grind 1770 movement 1701 completely 1623 mine 1609 matter 1599 hack 1580 major 1525 dialogue 1497 important 1492 freedom 1491 talk 1482 note 1446 objective 1390 approach 1337 conflict 1335 turn-based combat 1331 charm 1317 low 1312 amount 1298 example 1281 impact 1203 current 1126 wish 1123 apocalyptic 1102 physical 1095 trigger 1078 creation 1067 consequence 1043 problem 1026 relate 1024 value 1006 inventory 971 weakness 967 fail 961 century 925 optional 921 roll 906 post 893 branch 890 linear 887 post-apocalyptic 880 someone 879 grid 854 fuel 819 whatever 771 old school 736 captain 729 isometric 655 western 655 hardcore 651 describe 643 essential 611 thus 600 sequence 567 dice 563 tie 547 straight 546 guy 545 distribute 538 crash 525 violence 486 spaceship 482 lack 475 smooth 462 unlimited 446 immortal 442 non-linear 428 extreme 423 fact 413 solution 412 unable 397 everywhere 388 chip 374 strand 354 fair 335 significantly 304 accidentally 283 convince 252 fallout 234 initiate 234 asteroid 224 slide 209 character creation 189 limitation 185 brawl 170 hacker 169 spare 166 shortcut 165 speech 161 terminal 146 mile 145 bully 143 wreck 143 opt 133 shy 125 inch 106 tactical turn-based combat 91 surprisingly 90 tinker 75 realistically 69 space exploration 67 sneaky 64 replacement 60 grid-based movement 54 reasonably 52 intentionally 50 vent 50 finite 46 squeeze 43 blackmail 40 introvert 38 pickpocket 32 inept 11 repulsive 8 sequence break 3 talker 3