Eternals' Path
N/A
PC

Eternals' Path

Release Date Unknown
Genres:
Action Roguelike / Roguelite Role-playing (RPG) Strategy Tactical Turn-based Turn-based strategy (TBS)
Themes:
Fantasy Indie
Game Modes:
Single player
Game Engines:
Unity
Description from Steam STEAM

Eternals’ Path is a rogue-like, turn-based tactical RPG . It’s about choices, the ones you made, the ones you regret, and those that will haunt you to your grave, and beyond… In this Narrative and Strategic game , build up Experience and Skills to face the 40 characters of two different procedurally generated Stages. Talk with them to influence the encounter, use your Conscience as a moral compass and a resource, and rediscover what you did in previous lives through Memories gathered during your exploration. And finally, escape the Passage ! “Hey… Hey! Finally you’re awake! You don’t have time to lose, come on, you have to fight for your next life!” In Eternals’ Path, you embody a fallen anti-hero , but no merciful rest awaits your character on the other side. Instead, your past comes after you . Awaken once more in a colorful and mysterious Afterlife, and while you try and find how to get out, be faced with those you knew , and who may hold you accountable for their fate. Take caution with the souls and fates you will be handling. You may not be prepared for what’s coming ... Rogue-like: Eternals’ Path is a rogue-like . That means, every run starts from the same standpoint and you do not gather advantages from one run to the other. RPG and Skilltree: In classic RPG fashion, during your run, you’ll gather your foes’ Essence, and will be able to use it as Experience, to buy Skills from the Skilltree. Choose from 17 varied Skills , and build your unique build to tackle the Afterlife’s challenges! Narration and Dialogues: Meet characters from your past lives and discover their unique stories. Some just want to talk with you and others, well, have other intentions… Narration is intricate to gameplay, each enemy you encounter will have a talk with you. Before each confrontation, dialogue with your opponents and influence the outcome of each encounter . Choose your answers freely, but be wary, consequences come fast around here! Turn-based fights and Tension: Everyone takes their turn to hit in the Afterlife. Build up your character’s tension by taking shots from your enemies and enjoy a second round once your gauge is full! But don’t forget your foes work in the same way, and won’t hesitate to hit back! Morality is a social construct: In the Passage, Conscience can be quantified and serves many purposes. Your decisions in game will affect the gain or loss of this resource. It can be used in combat to channel powerful abilities . But be careful, the more you use the remains of your humanity, the less effects and dialogue options you will get. You are in charge, therefore you shall bear the consequences of your decisions. Memories of a past life: Memories are the last pieces of your lives you can find and equip during your wandering through the Passage. They are memories from your past lives that have materialised following your arrival in the Passage. The impact they had on your character and the emotions they trigger will modify your stats and alter the skills you've learnt, affecting the gameplay in a significant way. Unique Statistics: Of course, the usuals life, strength, and speed are all present on the board, but we wanted to bring other, more interesting and unique statistics for our players to juggle with. Introducing Clairvoyance , allowing you (or not) to see foes’ intentions, and dialogue effects. And Resilience and Conviction , reducing or augmenting the damage and buffs/debuffs received. They are trapped: Incarnate morally grey characters and discover what they did, who they helped or hurt in the meadows of their conflicted past. If they manage to get through the Passage, will you make them leave as better souls or will you have them plunged even deeper into their own shadows? The choice is yours. The Passage: The Passage is a mysterious world created by a caring entity to host the souls of the dead and allow them to self-reflect and heal between incarnations. It is formed of 3 distinct strata in which souls have to cross portals to reincarnate on earth. Versatile and ever evolving, the afterlife shapes itself depending on its visitors, feeding them pieces of their past life, reminiscing hurtful memories in order to make peace with painful pasts. The Wanderers: When the game ends, no matter who won or lost, kings and pawns return to the same box. So many different souls call the Passage «home». No two stories alike, yet countless are those who still hold grudges and seek revenge or retribution in the afterlife. From the lowest scum to mighty bosses, encounter 90 characters and as many unique stories during your journey in the Passage. Take caution with the souls and fates you will be handling. You may not be prepared for what’s coming. Since the dawn of time, humankind has gazed upon Death with a mixture of fear and wonder. Turning our anxious eyes toward the glittering stars dotted around our little planet, we often ask ourselves the eternal question: “What awaits us after we die ?” . Well... What if I told you death isn’t the end?

Description from IGDB IGDB

Eternals’ Path is a roguelike, tactical turn-based RPG about struggles and poor choices you made and had during your life that will haunt you in death. Incarnate anti-heroes through different places. Fight those who wander there, but also people you knew in your life with lots of grievances to share

Storyline IGDB

Eternals’ Path is a 2D turn-based rogue-like RPG about reincarnation and past-lives choices, in a colorful and mysterious Afterlife. During your journey, you'll meet people you once knew, talk with them and repent from past mistakes, or on the contrary, face them and impose your version of the facts. Narration is tied with the gameplay, with dialogues impacting the upcoming fights, as well as your statistics! Manage your Humanity as a double-edged sword, both a ressource and a weapon. Gather Memories from past lives, and craft a unique build with more than 20 skills to unlock. And finally, escape towards your reincarnation !

Basic Info
Release Date: Unknown
IGDB ID: 249999
Additional Information
IGDB ID: 249999
Платформы 1
PC
Genres 7
Action Roguelike / Roguelite Role-playing (RPG) Strategy Tactical Turn-based Turn-based strategy (TBS)
Themes 2
Fantasy Indie
Game Modes 1
Single player
No Companies Available

Company information for this game hasn't been loaded yet.

Keywords
game 38048 be 24685 world 21802 player 17513 develop 17064 character 16396 base 15453 use 15100 adventure 14593 story 14536 make 14384 take 14371 time 14243 action 13662 publish 13338 find 12717 enemy 12654 fight 12555 unique 11942 own 11404 out 10969 experience 10848 way 10761 different 10679 create 10589 combat 10402 build 9952 skill 9888 turn 9475 get 8930 know 8866 life 8747 weapon 8610 choose 8556 challenge 8526 follow 8376 ability 8197 place 7453 help 7417 powerful 7251 even 7236 journey 7086 discover 7020 come 6746 hero 6580 unlock 6510 live 6448 full 6113 start 6004 face 5920 choice 5875 bring 5858 end 5784 allow 5778 Nintendo 5605 run 5583 back 5559 boss 5549 work 5542 people 5301 good 5205 craft 5161 mysterious 5064 see 4996 call 4960 Learn 4930 try 4901 order 4874 version 4816 lose 4740 deep 4732 want 4676 encounter 4611 meet 4550 leave 4474 gain 4471 turn-base 4449 classic 4400 path 4283 home 4136 side 4092 ancient 4009 enjoy 3918 evil 3883 form 3853 resource 3768 return 3757 last 3746 effect 3604 tactic 3575 fast 3536 gather 3533 fall 3450 death 3432 exploration 3323 option 3294 tactical 3273 fate 3253 don 3245 able 3231 location 3098 manage 3090 several 3090 next 3085 decision 2900 star 2849 mean 2833 shape 2801 win 2774 foe 2756 escape 2755 strategic 2731 trap 2728 sword 2685 damage 2649 king 2648 strength 2625 die 2593 await 2584 action-adventure 2566 roguelike 2531 hold 2515 narrative 2503 seek 2501 bear 2423 stats 2410 tell 2396 equip 2395 2d 2387 receive 2372 present 2369 produce 2275 buy 2268 soul 2265 lot 2213 prepare 2206 earth 2194 depend 2190 direct 2165 darkness 2147 share 2133 forget 2098 memory 2041 generate 2034 planet 2018 course 2015 shadow 2008 interest 2001 remain 2001 piece 1992 hit 1954 previous 1932 opponent 1847 color 1846 affect 1817 dead 1809 knight 1808 introduce 1798 eye 1765 influence 1756 evolve 1747 rogue 1706 speed 1651 matter 1599 humanity 1591 serve 1580 advantage 1541 peace 1529 dialogue 1497 talk 1482 struggle 1479 instead 1461 vary 1454 distinct 1451 finally 1436 heal 1416 rest 1399 conflict 1335 low 1312 procedurally generate 1305 freely 1301 fear 1290 board 1250 awaken 1248 social 1206 impact 1203 darknes 1185 charge 1130 answer 1126 edge 1089 trigger 1078 alter 1077 self 1073 mighty 1072 careful 1058 countless 1056 consequence 1043 period 1038 isn 1030 question 1018 box 990 outcome 960 cross 945 construct 937 purpose 937 stag 936 haunt 899 host 880 ask 871 colorful 846 revenge 828 care 817 wander 797 round 795 wonder 752 significant 746 eternal 739 turn-based rpg 736 upcoming 722 portal 718 buff 705 handle 702 reduce 686 modify 682 double 618 emotion 616 entity 613 alike 570 reflect 562 dawn 553 tie 547 intricate 533 channel 502 plunge 502 loss 498 mistake 493 fashion 490 tackle 472 tactical rpg 450 build up 440 statistic 422 tension 418 fact 413 Essence 410 fat 405 moral 376 poor 364 wand 353 gamecube 333 passage 307 awake 304 millennium 297 anti 290 therefore 283 gauge 280 sanity 277 arrival 274 augment 272 confrontation 272 grave 257 wanderer 234 intention 226 mixture 208 versatile 206 hurt 202 enslave 196 embody 186 visitor 182 dot 177 impose 153 humankind 146 morality 143 rediscover 137 regret 137 grey 135 reincarnation 132 afterlife 128 wary 122 caution 115 reincarnate 111 gaze 110 compass 101 incarnation 99 narration 99 painful 99 pawn 99 hesitate 92 juggle 91 resilience 91 contend 86 meadow 78 morally 75 silicon 64 requiem 57 retribution 56 contrary 53 glitter 52 grudge 51 incarnate 47 conscience 42 conviction 42 scum 42 anxious 41 reminisce 37 merciful 25 grievance 18 stratum 17 anti-hero 12 quantify 8 standpoint 7 clairvoyance 5 repent 5 accountable 4 materialise 4 like 0