Treasures of the Savage Frontier
Rating: 69.8
Amiga DOS

Treasures of the Savage Frontier

Released: Nov 1, 1992
Series:
Dungeons & Dragons
Genres:
Role-playing (RPG) Squad Management Turn-based Turn-based strategy (TBS)
Themes:
Fantasy Romance
Perspectives:
Bird view / Isometric First person
Game Modes:
Single player
Game Engines:
Gold Box
Description from IGDB IGDB

As the game starts, your party of adventurers has just won a great victory over evil Zhentarium forces at the ancient city of Ascore. But there is still trouble in the land. Far to the southeast, the dwarfs of Llorkh are fighting for their lives as they launched a rebellion against their Zhentarim masters. The black-cloaked forces of evil are counterattacking fiercely as they strive to hold the last Zhentarim base in the Savage Frontier.

Storyline IGDB

A few weeks after the events of Gateway to the Savage Frontier, the mage Amelior Aminitas magically summons the party (by now called the "Heroes of Ascore") to eliminate the (apparently) last remaining troops of the Zhentarim from the dwarven city of Llorkh. Afterwards, the party is given a seemingly simple mission – to protect ambassadors of the "Lord's Alliance", which holds together the different cities of the frontier. However, the ambassadors are kidnapped, the Zhentarim and its allies (the Kraken Society and the Hosttower of the Arcane) plot to break up the alliance to conquer the region, and the party is framed as traitors. Much of the game is devoted to having the players attempt to clear their names (usually done by completing a mission in each town of the Lord's Alliance) and alert the alliance's leaders of the plot. The final mission (which does not necessarily fit in the overall plotline) involves retrieving a treasure held by a dragon. To uncover the plot, the player has to collect two different sets of items: Three different colors of crystals held by one of the three enemy groups (the Zhentarim, the Kraken, and the Hosttower). This can only be done by, in melee battles, carefully selecting and attacking different enemies in the right order. "Lucky papers" from each city in the game. Nominally good luck charms, when combined with the crystals, these papers spell out the entire enemy plot.

Basic Info
Release Date: November 1, 1992
IGDB Rating: 69.8/100 (9)
Rating Count: 9
IGDB ID: 14474
Additional Information
IGDB Rating: 69.8/100 (9 votes)
Release Date: November 1, 1992
IGDB ID: 14474
Series: Dungeons & Dragons
Платформы 2
Amiga
DOS
Genres 4
Role-playing (RPG) Squad Management Turn-based Turn-based strategy (TBS)
Themes 2
Fantasy Romance
Player Perspectives 2
Bird view / Isometric First person
Game Modes 1
Single player
Developers
Beyond Software

No description available

Stormfront Studios

No description available

Publishers
Softgold Computerspiele GmbH

No description available

SSI (Strategic Simulations, Inc.)

No description available

U.S. Gold

No description available

WizardWorks Software

No description available

Keywords
game 38048 be 24685 play 21097 player 17513 character 16396 base 15453 adventure 14593 action 13662 battle 13420 enemy 12654 fight 12555 set 12525 out 10969 different 10679 create 10589 combat 10402 level 9243 life 8747 item 8079 against 7506 attack 6701 hero 6580 live 6448 collect 6447 start 6004 magic 5965 complete 5898 land 5816 allow 5778 name 5584 give 5523 force 5284 good 5205 city 5126 event 5044 great 5034 Master 5026 call 4960 order 4874 encounter 4611 together 4411 variety 4345 uncover 4344 mission 4259 add 4173 combine 4088 ancient 4009 evil 3883 ally 3773 last 3746 party 3696 love 3599 town 3590 group 3460 fall 3450 simple 3432 increase 3426 right 3405 option 3294 break 3132 spell 3105 treasure 2954 number 2947 win 2774 dragon 2732 certain 2555 hold 2515 final 2346 conquer 2315 protect 2311 plot 2255 depend 2190 region 2113 age 2098 victory 2015 select 2004 remain 2001 attempt 1933 addition 1906 color 1846 entire 1824 involve 1790 summon 1758 adventurer 1705 movement 1701 launch 1669 gold 1608 engine 1577 clear 1557 black 1539 leader 1394 lord 1373 melee 1335 charm 1317 carefully 1264 alliance 1058 mage 1058 box 990 crystal 927 fit 917 luck 827 weather 771 society 765 necessary 756 eliminate 713 troop 686 trouble 675 overall 594 week 517 dwarf 512 wilderness 512 paper 498 enhancement 497 kidnap 481 strive 476 snow 445 retrieve 440 frontier 409 frame 408 seemingly 400 arcane 393 rebellion 342 technical 324 non-player 316 lucky 314 savage 255 restrict 199 alert 179 counterattack 168 devote 166 cloak 127 traitor 114 afterwards 109 apparently 106 gateway 97 magically 91 fiercely 75 southeast 74 principal 67 necessarily 65 kraken 42 ambassador 38 nominally 7